Gamescom: Dante’s Inferno good/evil gameplay mechanic detailed
EA has just shown off one of the gameplay mechanics for Dante’s Inferno and how players can condemn their enemies or save them from hell.
The righteousness gameplay mechanic will let players absolve or punish characters by following either a righteous path or an unholy path.
Absolve characters involves sending them to heaven in a blaze of bright light. Punishing players will inflict a brutal act upon them. one of the brutal acts just shown at Gamescom involves shoving spikes into enemies heads and splitting them apart for an unholy condemnation to hell.
Each act refelcts on Dante’s abilities throughout the game, with holy acts upgrading certain attacks and vice versa.
According to EA Europe will be able to “go to hell” on Feb 12th, with North America “going to hell” on February 9th 2010.
Dante’s Inferno
Out: February 12th (Europe), February 9th (North America)
Related posts:
- Dante’s Inferno demo this December Gamers will be entering the depths of hell this Christmas....
- Video: Dante’s Inferno latest hell-raising trailer Earlier this week EA showed off a previously unseen game...
- Dante’s Inferno producer hopes for sequel Being based on an old poem might make developing a...
- Video: Dante’s Inferno Heresy level looking hot, hot, hot Dante’s Inferno takes players through the circles of hell in...
- Dante’s Inferno is not for babies The folk over at camp killjoy won’t like this one...
Related posts brought to you by Yet Another Related Posts Plugin.


















[...] this week EA showed off a previously unseen game mechanic for Dante’s Inferno. Now take a look at the sinful trailer that accompanied it. It’s [...]