In the process of developing a large-scale MMORPG with shared worlds, the small studio Inflexion Games is acquired by the Chinese giant Tencent.
The Chinese video game giant has struck again. Tencent gets its hands on the Inflexion Games brand, a small Canadian studio and subsidiary until now of the British Improbable (that’s its name). The team, formed to be the first-party MMO branch of the group, is on a title, Nightingalea survival in a “shared world” of fantasy in the Victorian era.
According to the CEO of Inflexion, the takeover offer had been in the balance since the summer. Everything would be accelerated with the latest statements from the former parent company, which recalls Herman Narulo, the boss of Improbable:
As announced at the end of January, and as we focus our efforts on acceleration in the metaverse, we want to ensure that games developed by our in-house studios have publisher support with a leading track record in bringing games to market. So we couldn’t have hoped to find a better partner than Tencent for Inflexion Games and for Nightingale. We look forward to continuing our collaboration with Aaryn and the team at Inflexion Games as they explore the potential use of our technology offerings for Nightingale and beyond.
Unlikely develops indeed SpatialOS, a service that enables large-scale multiplayer experiences in dynamic worlds. The sale of its subsidiary allows it to focus only on his metaverse project and leaving his protege in the hands of an industry giant.
The company’s first gameAryn Flynn (former general manager of Bioware) therefore arrives now in the catalog of the Asian group, with PC early access to follow in 2022.