The disagreement between FIFA and EA Games does not seem to impact the projects of EA Vancouver, which is probably working on FIFA 23, and on the menu of expected features and “big” improvements.
The use of the FIFA license is causing a lot of ink to flow at the moment, and if the partnership Between the International Football Federation and EA seems compromised in the long term, this does not prevent the editor from working on the next opus which counts, according to the site Xfirebring a new course to the license.
First axis of progress, the cross platform which should be “finally” accessible to owners of PS5, Xbox and PC, who will finally be able to go wild online. This would imply that the PC version would benefit from Hypermotion technology, absent on FIFA 22.
Another axis of improvement, preview capture technology on the previous installment. It should benefit from a big update, and “now allows the development team to capture animations of real footballers in real matches using stadium cameras, eliminating the need for Xsens wetsuits“.
A real new gap for the franchise which has made it possible to capture 100x more game data and footage than in the entire history of the franchise.
Finally, as an international year obliges, the men’s and women’s world cups will be in the spotlight. It remains to be seen whether it will be integrated into the base game, or via a free or even paid update. At a time when all additional content and the opportunity to get our hands on the wallet.
Source: www.xfire.com