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GTA Trilogy pushes back its physical versions and gets a big patch 1.03


When it does not go, it does not go. Grand Theft Auto: The Trilogy – The Definitive Edition is forced to slightly delay the release of its boxed versions. At the same time, an update fixes more than 100 bugs.

While the arrival of Grand Theft Auto: The Trilogy – The Definitive Edition could have been a big and happy nostalgic party, it ended up in pudding from launch. Since then, it’s been a race against time to go up the slope with updates and apologies from Rockstar.

Evidenced by patch 1.03 available on PS5, PS4, Xbox Series, Xbox One and PC which, hold your breath, has for objective to address 117 bugs. The Switch is not yet eligible. In terms of general changes, here’s what Rockstar Games tells us:

  • Stability improvements
  • Added Cinematic Camera
  • Correction of errors / spelling mistakes
  • Fixed an issue that caused rain to appear indoors in some cutscenes
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If we believe the clip of this internet user, the rain effect has also been revised for a much more credible rendering than the pre-patch one:

Another good news, if we put aside that Rockstar should have done the job from the start of course, the cloud layer at high altitude is (normally) back. How did the game come out in a hurry? For the more courageous, the complete changelog can be viewed at this address.

Last information which does not concern the renovation work: the physical version on PS4, Xbox One (and Xbox Series) will not be available until December 17, 2021 instead of the 7 initially. On the other hand, the postponement is more important on Nintendo Switch which will not receive it until the beginning of 2022.

Source: support.rockstargames.com

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