Home News Halo Infinite’s co-op mode pushed back again

Halo Infinite’s co-op mode pushed back again


The developers of Halo Infinite have provided an update on the new content in the game. The co-op mode is taking longer than expected to be developed, so it will be postponed again.

Halo Infinite, one of Xbox’s biggest hits at the start of the year, will have to wait a little longer to receive its co-op mode. 343 Industries reviewed its 2022 roadmap a few days ago and in a press release, the studio specifies that this game mode will not arrive as planned at the same time as season 2.

It is therefore a new postponement for co-op which was originally scheduled to be released alongside the base game. To play the campaign online or in split screen with your friends, you will now have to wait “later” in the season.

We are making great progress on online cooperation for the campaign. But the reality is that it will take longer to deliver a high-quality, full-featured 4-player network co-op experience in the massive, open world of Halo Infinite. We’re also committed to delivering an excellent 2-player split-screen co-op experience on all Xbox consoles, from the original Xbox One to Xbox One Series X, and the non-linear and very open sections of the campaign present great challenges. for the split screen which took us longer to solve

The info comes in then that Andrew Witts, in charge of the game’s multiplayer, left the company to “rest”, without a replacement having been announced for the moment. We do not know if this postponement is linked to this departure.

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Season 2 is due to launch on May 3 next, named “Lone Wolves” (Lone Wolves). We should therefore see the co-op arrive afterwards, probably by the summer. The studio also announces that it is working on the Forging mode. He will arrive on his side for season 3.

In the meantime, the next season will add new modes (including a Last Spartan Standing and a King of the Hill), content, but also maps.

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