Housemarque is already working on a brand new license and admits to being very excited at the idea of being able to recover ideas put aside during the development of Returnal.
“Returnal was already far too ambitious,” according to Narrative Designer Eevi Korhonen, and the studio couldn’t fit all the great ideas it had into one game. But nothing is lost since Housemarque will recover all that for its next IP.
A new IP close to Returnal?
Asked in the columns of VGC, Eevi Korhonen spoke about the next project of the studio. A brand new license not yet announced, but which is already causing some excitement within the studio. The man indeed states that the studio can finally recover several good narrative ideas that the developers could not put in Returnal at the time.
We saw the big picture [avec Returnal], and we ended up leaving a lot of things out. All these ideas and narrative systems. I’m super excited to be able to take it all back to see how it can fit into the framework of our new IP.
But if this new IP takes up ideas abandoned during the development of Returnal, it will still be an original creationand the studio intends to sign here his first big narrative game.
As for Returnal, a sequel isn’t on the table yet, but nothing is set in stone yet.since when asked if Selene’s story is over, Korhonen replies:
I can’t comment on that too much. But I think the guys already hinted earlier this year that we’re working on an original IP. Of course, we may eventually return to Selene’s story after that, but that remains to be seen.
Returnal 2 is therefore not for tomorrow, but it could happen. In the meantime, Housemarque might surprise us by stepping out of its comfort zone.