Home News London Studio’s PS5 exclusive would be a Destiny-style narrative service game

London Studio’s PS5 exclusive would be a Destiny-style narrative service game

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The next big title from London Studio reveals some interesting information about it, in particular that it would be a service game with narrative leanings made to last.

It’s no secret that Sony has said it wants to invest in game services and even got its hands on Bungie to strengthen its position in the field. London StudioPlayStation studio to whom we owe the excellent VR game Blood and Truth, is also working on a service game exclusive to the PS5, as revealed last year and it seems that the soft is intended to bring a lot of narration and a universe solid enough to manage to hold over time, like Destiny.

London Studio on a Destiny-like?

In any case, this is what the description of a job offer from the studio suggests. London is indeed looking for a Lead Narrative Designer who would be in charge of the script design of the software.

According to the announcement, the newcomer would be asked to create “a compelling storyline and universe spanning years,” “create an initial campaign to introduce the world and characters, and then an ongoing campaign where maybe introduces new content. Moreover, among the desired experiences, London Studio notes that the ideal candidate should have an “excellent understanding of non-linear narrative systems” and knowledge of “ways to tell a story in a continuous game or GaaS”

Assignment requested

  • Manage narrative designers, writers and consultants to produce our game’s narrative design and storyline.
  • Work with our design lead and production team to set goals, create job estimates and schedules.
  • To ensure that our game features diverse, authentic and compelling characters, places and events.
  • Development of a frame and a fascinating universe extending over years.
  • Provide narrative briefs to other teams before they build content to integrate into scenarios or campaign missions.
  • Character biographies that inspire and help our game and graphics teams create narratively rich and engaging characters.
  • Create an initial campaign to introduce the world and characters, then an ongoing campaign where new content can be introduced.
  • Set goals and story pacing for side quests and missions.
  • Design and implementation of story delivery systems, such as quester interactions, character reactions, information to be collected, combat narration, etc.
  • Doubt is therefore no longer allowed, London Studio is indeed working on a AAA narrative service game, a bit like what Destiny offers by constantly taking players on new storylines. Now, Wait and see as they say.

    Source: playstationlondonstudio.com

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