Home News Six Days in Fallujah postpones release for several months

Six Days in Fallujah postpones release for several months

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It’s sad but it’s for a good cause according to the developers: the tactical and historical FPS will not be able to come out at the end of 2021. But the technology announced (in video) is even crazier than expected.

Six Days in Fallujah was arguably one of the biggest expectations for gamers in 2021. This tactical FPS that puts you in the battle of Fallujah in 2004 was designed by direct actors of the conflict, and will offer a game combining an interactive experience and documentary sequences.

A game that plans to rely on procedural architecture for its maps and a very intelligent dynamic AI, will have to take more time to be on top. Thus, Victura announced a postponement for 2022, and even for the last quarter of next year. The CEO Peter Tamte justifies it this way:

It became evident that recreating these true stories to a high standard was going to take more people, capital and time than we had. Doubling down on our development team is just one of the many steps we take to ensure Six Days in Fallujah brings new kinds of tactical and emotional depth to military shooters.

The developer also takes the opportunity to announce the integration of dynamic in-game light technology that will be constantly evolving due to the procedural architecture (the position of the buildings, the holes in the walls and the weather or the ingame schedule will influence the luminosity and the dark corners) but also random events of the AI ​​(such as rockets or explosions).

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Hoping that this big postponement is not the start of a new period of complications, because, as a reminder, the game was due out in 2009 but had been canceled following a controversy.

Source: www.sixdays.com

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