Crystal Dynamics took advantage of the livestream on the Unreal Engine 5 to formalize the start of construction of the next part of Tomb Raider.
This Tuesday, April 5 held a livestream dedicated to the engine Unreal Engine 5 and among the speakers who came to talk about their relationship with Epic’s new baby, Crystal Dynamics released information that will (please) the fans (me).
Tomb Raider and Lara Croft will return to Unreal Engine 5
Small surprise of this live, Dallas Dickinson from Crystal Dynamics came to announce that the next part of tomb Raider was indeed in development and will run under Unreal Engine 5.
Lara Croft will therefore benefit from the latest technologies offered by the UE5 and should therefore be more beautiful than ever.
Crystal Dynamics is incredibly excited about the future of Unreal and how it will help us take our storytelling to the next level. That’s why we’re proud to announce that our next #tomb Raider game is being built on Unreal Engine 5! pic.twitter.com/UFMiWzJAZc
— Tomb Raider (@tombraider) April 5, 2022
For the moment, we know absolutely nothing about the project, even if the studio had previously said that it wanted to bring together the different chronologies of the beautiful Englishwoman.
Besides, there is a lot to be done to make it coincide the saga launched by Core Design in 96to her rebooted for the first time by Crystal Dynamics in 2007 with Tomb Raider Anniversary and finally the last (another reboot) started in 2013 with Tomb Raider whose trilogy also includes, Rise of the Tomb Raider and Shadow of the Tomb Raider.
We will now have to arm ourselves with extreme patience, since the project is obviously only in its infancy if we are to believe the armada of job offers launched by the studio. So it’s now or never to redo the saga on PS5, Xbox Series, PC, PS4 or Xbox One.